Classic save-the-day kind of stories as you and your team scour worlds to stop the machinations of what could be argued is the closest thing The Old Republic has to a Super-Villain at this point. It’s not the struggle to survive, or unravel a plot, or anything like that. It’s actually kind of a cool scene where you get a half dozen veteran troops backing you up against a room of insane Imperials.īelsavis also kind of sets the tone for this chapter. Luckily (almost by plot conveinence) you catch up to the Death Cult and have a knock out epic brawl with a squad of Republic soldiers joining the fight. This will cause a chain reaction causing a massive explosion that will destroy the planet as well as the surrounding planets and maybe even their surrounding planets. Including the Zabrak and Twilek apparently.) reactors that power the prison. Their objective by the way is actually to detonate one of the alien (ie Rakata, because the Rakata are behind everything alien. Finally, opponents capable of thinking ahead! They either buy themselves enough time to get to their objective or still win even if you stop them with the lava. It’s essentially a win/win scenario in their eyes. Hell, at one point in order to buy time they set up explosives along a volcano so that it will erupt on detonation and flood the prison with lava, so if you ignore the bombs and go after the Death Cultists, the bombs and lava will still kill a sufficient enough prisoners to fuel the ritual. They don’t succeed, but they are at least being intelligent about how they do things. Lure you to out of the way areas and then try to finish you off once they have you cornered. However, unlike the half dozen other times we’ve had to do this on Belsavis, these guys are actually SMART. Guess that means we’re playing detective? Really the majority of the rest of the planet is just trailing these guys across the prison and trying to put a stop a crazy Death Cult from blowing up the planet so they can have ‘eternal death’ or some such (They kind of remind of the Necromongers from Chronicles of Riddick). So we know that Belsavis is the target, and we know the identity of the Sith carrying out the duty, but we have no idea what they are trying to do. The first world we know the Emperor is going after thanks to Lord Scourge is the prison world of Belsavis, which was a secret up until recently (except we are immediately told that the Emperor had his eyes on Belsavis for a long time, so… good job Republic! Nice to see your Secret Keeping Skills have not improved since the prologue.) I can definitely see how this man found a career in politics. It doesn’t matter if he’s the Emperor of jack and/or squat so long as he has power. Why? Because according to Scourge, all the Emperor cares about is having power – as much power as he can get. The big reveal is that the Sith Emperor is using the newly restarted war as a cover for his grand design to wipe out all life in the galaxy, absorb their essence, and become some sort of immortal god-like tyrant to do as he pleases. The story resumes pretty much immediately after the events of Chapter Two, you’ve just spent an unknown expanse of time being completely eeeeevil and then freed thanks to a ghost and a giant raspberry Sith Pureblood named Lord Scourge, the former Emperor’s Wrath.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |